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Trees

Starting in 2006.09.16, and finishing 2006.11.30 I did an internship in a company called “art3D” Animation Studio in Oldenburg. My tasks were to create all needed tree models for close ups which were not possible to generate with tree generators such as Vue or Xfrog.

Tasks Description

I was asked to do all the models “by hand” due to the limitations of current tree generators and the inability to covey details such as artistic style and individual tree trunks and branch complexity. In some cases I needed to model also the bark of the tree.

Key Activities

MODELING


To see examples click on images below.

 
     
   

detailed 3d tree model, includes tree barkdetailed tree. snapshot of view port in 3d max. trunk shape is much more advanced comparing to vue and xfrog. complex mesh topology tree trunk with 3d barktree with a hole in it, complex 3d model3d max viewport snapshot. complex 3d tree modelhighly detalel 3d meshtree trunk roots and ground with displacement mapping

high resolution 3d mesh of tree, trunk roots.high resolution 3d meshdetailed polygonal surface of treehigh resolution polygon mesh, tree modelvireframe of high resolution poligonal tree modelhigh number of vertecies in a tree trunkvireframe of colmplex 3d tree model

   
     
 

This is a random collection of tree models i did while working at "art3D".

 

 

 

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