// Random Movement 1D // Display settings int picLeft = 50; int picTop = 50; int picWidth = 300; int picHeight = 300; void setup(){ size(400,450); background(204,204,182); framerate(10); background(204,204,182); loadFonts(); drawTitle(); } void loop(){ drawPixels(); } void drawPixels(){ //draws the pixelarray on screen int cl; for (int i=0; i