Research

Digital Architecture Reconstruction Project

Background

The research is a part of the Master thesis. The whole research is held at Carleton Immersive Media Studio, Carleton University, Ottawa, Ontario, Canada.

Excerpt from CIMS website:

The approach that has attracted the major industry partners is the idea that research and development best occurs in the context of project based activity. Although this is a seemingly simple statement it finds specific relevance when dealing with the Architectural/Engineering/Construction (AEC) industry and our partners due to the intensity of datasets and visualization. The potency of demonstration over analysis or simple presentation requires a synthesis of technologies not currently available. Issues of pure research of new media and visualization technologies are best pursued in the intense and complex application of tools in a real world scenario. The added benefit is relevance in the cultural, social, political, worlds that gather a wide cross section of partners/stakeholders from the public, business, and policy makers to specialized scientific and academic communities.

Architecture and urban design are an ideal context for such application and innovation due to the complexity of content and intensity in which digital technologies are tested. Issues of large and diverse datasets, heavy geometry, realistic rendering of materials, dynamic lighting, abstractions of structure, organization and systems, interactivity, and time-based media all contribute to the many facets of research and development. The variety of audiences also impacts the speed, mode, and sophistication of output and delivery.

More information will be here soon